4/3/2024 0 Comments Rfactor 2 mountain peak track![]() ![]() If I had to stick to one choice, it would be Enduracers Flat6 Series as the vehicle and S397s Sebring International Raceway as the most detailed track. :) Afaik there is no fix for slow loading times, I have rF2 installed on a SSD and it still takes a long time to load. I have really enjoyed in my search for that couple that is the best expression that rFactor 2 can transmit and I have to say that there have been several combinations that I have loved. I guess I need stuff like this in the game to remind myself how good the physics are. In Rfactor 2, it ran about 3-4 minutes then rfactor locked up (In fairness, I did alt-tab to another window on another screen during the load) Size of all files NordSleife in R3E - 500 mb, rF2 - 3Gb. It's rally a shame the game is not visually up to snuff compared to the competition, since the driving is top of the line. rFactor 2 has received a new track available to download in the form of Mountain Peak Speedway a track that has been in the pipeline since rFactor 2's inception, first seen in some of its initial preview screenshots. So it is a legal conversion which was listed in the official assetto corsa forums. ![]() I can finally start to learn this stuff without the feeling of being completely lost - I can feel when and what I screwed up unlike Assetto. Hi, I was able to convert this track from rf2 to assetto corsa a few years ago with official permission from the creators of rfactor2. I could never do it properly in Assetto and other games with a wheel, but rFactor 2 has this amazing FFB that really works when you are sliding and the car is perfectly tuned for a noob like me. I found this mod over at 397 forum with drift tuned Supra and after like 5 minutes I was sliding around Loch Drummond like a natural. ![]() Now for the fun stuff! Guess what I finally learned today thanks to rFactor 2? Drifting! I hope that with this DX11 upgrade, the content will also get an overhaul or at least we get some new shiny stuff to match the game's potential (big hopes for that 1960s F2 package that's in the works). But it's not the engine's fault, actually the lighting and colours provide a very natural experience even without SweetFx and such. Same goes for tracks - certain elements just look ugly, then there is the 2d people which remind me of that weird scene from Land of the Living in Grim Fandango and sometimes texturing is bad. They are just ports from rF1 or simply look poor. I also don't think the graphics are bad, it's just that some of the cars and tracks look poor. ![]()
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